# Load obj file

**URL:** <https://forum.kirupa.com/t/load-obj-file/321577>\
**Category:** Uncategorized\
**Created:** [April 24, 2011, 1:43pm UTC](https://forum.kirupa.com/t/load-obj-file/321577 "2011-04-24T13:43:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jagguy](https://avatars.discourse-cdn.com/v4/letter/j/b487fb/32.png) [@jagguy](https://forum.kirupa.com/u/jagguy)\
**Post date:** [April 24, 2011, 1:43pm UTC](https://forum.kirupa.com/t/load-obj-file/321577/1 "2011-04-24T13:43:08Z")

</div>

I dont get an error but nothing loads.  
I just get a blank screen and I have really struggled to find an  
example for loading an obj file.  
I am using flashbuilder4 AS3 project.

```
private function initAway():void
    {
        _camera = new Camera3D({zoom:20, focus:30, x:100, y:50, z:-500});
        
        _scene = new Scene3D();
        
    // _light = new DirectionalLight3D();
    // _scene.addChild( _light );
        
        _view = new View3D( { x:stage.stageWidth / 2, y:stage.stageHeight / 2, scene:_scene, camera:_camera, renderer:Renderer.CORRECT_Z_ORDER } );
        addChild( _view );
        
        _loader = new Loader3D();
    _loader = Obj.load( "./m4_sherman.obj", { scaling:10, bothsides:true } );

        _loader.addOnSuccess( onObjLoad );
    }
    
    private function onObjLoad( e:Loader3DEvent ):void
    {
        _mesh = e.loader.handle;
        _mesh.scaleX = -1;
            
        _scene.addChild( _mesh );
        
        addEventListener( Event.ENTER_FRAME, onRender );
    }
    
    private function onRender( e:Event ):void
    {
        _mesh.rotationY += 1;
        
        _view.render();
    }
    
}

```

}
