# Load swf and images separately

**URL:** <https://forum.kirupa.com/t/load-swf-and-images-separately/317742>\
**Category:** flash\
**Created:** [December 31, 2010, 11:28pm UTC](https://forum.kirupa.com/t/load-swf-and-images-separately/317742 "2010-12-31T23:28:40Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![sebby64](https://avatars.discourse-cdn.com/v4/letter/s/71c47a/32.png) [@sebby64](https://forum.kirupa.com/u/sebby64)\
**Post date:** [December 31, 2010, 11:28pm UTC](https://forum.kirupa.com/t/load-swf-and-images-separately/317742/1 "2010-12-31T23:28:40Z")

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Hey everyone,

For each level in my game I have a large bitmap that I need to load. I would like to load the bitmap as the player gets to that level rather than all the bitmaps loading right at the beginning.

And this is where I get stuck. I want everything else to load during the beginning pre-loader, but I don’t know how to exclude the images from being preloaded at this point. I’d prefer not to load anything externally either.

Any ideas?
