# Loaded .swfs running s l o w l y. Please Help!

**URL:** <https://forum.kirupa.com/t/loaded-swfs-running-s-l-o-w-l-y-please-help/187645>\
**Category:** Uncategorized\
**Created:** [May 1, 2006, 8:03am UTC](https://forum.kirupa.com/t/loaded-swfs-running-s-l-o-w-l-y-please-help/187645 "2006-05-01T08:03:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![winkamon](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/winkamon/32/2417_2.png) [@winkamon](https://forum.kirupa.com/u/winkamon)\
**Post date:** [May 1, 2006, 8:03am UTC](https://forum.kirupa.com/t/loaded-swfs-running-s-l-o-w-l-y-please-help/187645/1 "2006-05-01T08:03:23Z")

</div>

Hi,

I have a main interface which loads up a series of animated .swfs, one after the other into an empty movie clip, under a mask layer on my main timeline.

My problem is with the loaded swfs running really slowly. Without them being loaded into the interface, they run fine, as I have tested them online. But once they are within the interface, they run really slowly, especially when the redraw regions are biggest.

I’m just using

loadMovie(“FirstMovie.swf”, “\_root.empty\_mc”);

In my main timeline to load the first movie, then

this.loadMovie(“SecondMovie.swf”);

…on the final frame of the first movie, and so on.

As you can see, I havent put any numbers or channels in, as I’m not sure how they work. Could this be why my swfs are running so slow? Please help if you can, cheers.
