# Loader vs. UILoader? which to use?

**URL:** <https://forum.kirupa.com/t/loader-vs-uiloader-which-to-use/247141>\
**Category:** Uncategorized\
**Created:** [December 18, 2007, 9:52pm UTC](https://forum.kirupa.com/t/loader-vs-uiloader-which-to-use/247141 "2007-12-18T21:52:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![absolutezero342](https://avatars.discourse-cdn.com/v4/letter/a/22d042/32.png) [@absolutezero342](https://forum.kirupa.com/u/absolutezero342)\
**Post date:** [December 18, 2007, 9:52pm UTC](https://forum.kirupa.com/t/loader-vs-uiloader-which-to-use/247141/1 "2007-12-18T21:52:25Z")

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OK, here’s the situation…I have some SWF’s I need to load in and I need to be able to have MouseEvent’s (specifically the DOUBLE\_CLICK event) registered for each SWF so I can trigger some function…

Right now, I’m using UILoader and I haven’t been able to get the DOUBLE\_CLICK event to work, I don’t know if that would change if I used Loader instead? Can someone give me some direction in this quest?  
I know that UILoader is based off of Loader, so what’s the difference, but mainly, which should I use for my purpose???

thank you very much in advance!
