# Loading 8MB worth of images into a game - Download issues?

**URL:** <https://forum.kirupa.com/t/loading-8mb-worth-of-images-into-a-game-download-issues/312848>\
**Category:** flash\
**Created:** [August 13, 2010, 8:58pm UTC](https://forum.kirupa.com/t/loading-8mb-worth-of-images-into-a-game-download-issues/312848 "2010-08-13T20:58:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jany](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@jany](https://forum.kirupa.com/u/jany)\
**Post date:** [August 13, 2010, 8:58pm UTC](https://forum.kirupa.com/t/loading-8mb-worth-of-images-into-a-game-download-issues/312848/1 "2010-08-13T20:58:13Z")

</div>

In the game I am creating, I don’t want to import the images directly to flash, otherwise the game will be well over 10MB and that is not a good thingamajiggy :scotty\_smiley:

So, I am loading them in from a folder residing in the same directory as the SWF.

Question - Even if a 56k user plays the game, they shouldn’t have a problem receiving the files pretty quickly, considering the image folder with the 8MB+ images is in the same directory, right?

Tyty :poisoneye:
