# Loading external swc file at runtime?

**URL:** <https://forum.kirupa.com/t/loading-external-swc-file-at-runtime/325878>\
**Category:** flash\
**Created:** [November 10, 2011, 4:44am UTC](https://forum.kirupa.com/t/loading-external-swc-file-at-runtime/325878 "2011-11-10T04:44:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![sledge\_hammer](https://avatars.discourse-cdn.com/v4/letter/s/fbc32d/32.png) [@sledge\_hammer](https://forum.kirupa.com/u/sledge_hammer)\
**Post date:** [November 10, 2011, 4:44am UTC](https://forum.kirupa.com/t/loading-external-swc-file-at-runtime/325878/1 "2011-11-10T04:44:57Z")

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Is it possible to load an external SWC file (at runtime) and place them at the stage? Is it possible to refer to them by strings? For example: var sprite = getExternalLibrarySprite(“sprite\_name”)?
