# Loading sounds on different levels

**URL:** <https://forum.kirupa.com/t/loading-sounds-on-different-levels/200618>\
**Category:** flash\
**Created:** [September 13, 2006, 6:12pm UTC](https://forum.kirupa.com/t/loading-sounds-on-different-levels/200618 "2006-09-13T18:12:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![BlackShadow](https://avatars.discourse-cdn.com/v4/letter/b/67e7ee/32.png) [@BlackShadow](https://forum.kirupa.com/u/BlackShadow)\
**Post date:** [September 13, 2006, 6:12pm UTC](https://forum.kirupa.com/t/loading-sounds-on-different-levels/200618/1 "2006-09-13T18:12:50Z")

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**{ I Apologize for the title… I meant to say “Loading sounds on the same level” }**

Hey guys,  
I have a pretty basic question to ask here.  
haha all I want to figure out, and for some reason I’m retarded today, is how I can load sounds onto different levels. I have 6 six buttons that each load audible descriptions when clicked. I just want the previous sound to quit playing when a new button is pressed.

[AS]on (release) {  
comment\_txt.text = \_root.comments1;  
mySound = new Sound(this);  
mySound.attachSound(“01”);  
mySound.start(0, 1);  
}[/AS]

That’s all I’m using on each button

Thanks guys  
Much appreciated
