# Loading sounds?

**URL:** <https://forum.kirupa.com/t/loading-sounds/152039>\
**Category:** Uncategorized\
**Created:** [June 20, 2005, 7:34pm UTC](https://forum.kirupa.com/t/loading-sounds/152039 "2005-06-20T19:34:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Ineedsleep](https://avatars.discourse-cdn.com/v4/letter/i/e5b9ba/32.png) [@Ineedsleep](https://forum.kirupa.com/u/Ineedsleep)\
**Post date:** [June 20, 2005, 7:34pm UTC](https://forum.kirupa.com/t/loading-sounds/152039/1 "2005-06-20T19:34:29Z")

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I have a little sound player that works fine but I would like to know 2 things

1. how do I load the sounds as and when I need them so that they dont all load at the beginning? as this has a big effect on the initial loading time???

2. how do I show load bar for this??

on (release) {  
spSound.stop(“cool 1”);  
spSound.stop(“cool 2”);  
spSound.stop(“cool 3”);  
spSound.stop(“world”);  
spSound = new Sound(this);  
spSound.attachSound(“cool 1”);  
spSound.start(0, 99);  
}

please help me and also any tips on making a sound player would be cool
