# Loadmovie into existing movie clip instance

**URL:** https://forum.kirupa.com/t/loadmovie-into-existing-movie-clip-instance/6606
**Category:** Uncategorized
**Created:** [October 11, 2002, 10:16pm UTC](https://forum.kirupa.com/t/loadmovie-into-existing-movie-clip-instance/6606 "2002-10-11T22:16:33Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![flashforjohn](https://avatars.discourse-cdn.com/v4/letter/f/85e7bf/32.png) [@flashforjohn](https://forum.kirupa.com/u/flashforjohn)
#### Post date: [October 11, 2002, 10:16pm UTC](https://forum.kirupa.com/t/loadmovie-into-existing-movie-clip-instance/6606/1 "2002-10-11T22:16:33Z")

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Hello!

I could use some help with the loadmovie action so that I can reduce the overall size of my swf file. I do not know if I have gone brain dead or just very tired but I seem to be going in circles.

## Currently

\*I have created a “movie” using Flash MX which contains 7 scenes.  
\*Each Scene has 11 Layers : the top 9 layers (1 for each of the images), layer 10 contains the buttons and layer 11 contains a background. Layer 10 & 11 are visible throughout the entire scene.  
\*Each scene contains 9 buttons.  
\*Each button when clicked advances the flash player to desired point in the time line and then plays 10 frames and then stops.  
\*Within these 10 frames I have placed an instance of the jpeg image (NOT PROGRESSIVE) in the form of a movie clip so that I may go from 5% ALPHA to 100% ALPHA in those 10 FRAMES.

## WHAT I WOULD LIKE TO DO

To reduce the overall size of the swf file I would like to dynamically load each of the images when the player advances to the desired frame in the time line. I would like to be able to do this without having to start all over.

Is there a way that I can use loadmovie to dynamically load the jpeg images into the movie clips that I have already created in layers 1-9. I have everything positioned as well as the motion tween to go for 5% Alpha to 100% Alpha and do not want to have to start from the beginning.

As an example I have a button when pressed advances to frame 2.  
Frame 2 contains a movie clip which is a Instance of: Photo 1  
The Photo 1 movie clip was created when I converted to symbol a file that I imported to the library named photo1.jpg  
The film runs for 10 frames and tweens from 5% to 100% ALPHA

Any help that I could get would be great.

Thank you for your time,  
John

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [October 11, 2002, 11:42pm UTC](https://forum.kirupa.com/t/loadmovie-into-existing-movie-clip-instance/6606/2 "2002-10-11T23:42:59Z")

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:hat:

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [October 12, 2002, 5:07am UTC](https://forum.kirupa.com/t/loadmovie-into-existing-movie-clip-instance/6606/3 "2002-10-12T05:07:25Z")

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What you ask is not possible in Flash 5 without Generator…☹

If you built in Flash MX, try posting in the MX forum =)

Rev:elderly:
