# loadMovie into "library"

**URL:** <https://forum.kirupa.com/t/loadmovie-into-library/175992>\
**Category:** flash\
**Created:** [January 19, 2006, 1:59pm UTC](https://forum.kirupa.com/t/loadmovie-into-library/175992 "2006-01-19T13:59:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dijiyd](https://avatars.discourse-cdn.com/v4/letter/d/e9a140/32.png) [@dijiyd](https://forum.kirupa.com/u/dijiyd)\
**Post date:** [January 19, 2006, 1:59pm UTC](https://forum.kirupa.com/t/loadmovie-into-library/175992/1 "2006-01-19T13:59:14Z")

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Hi, anyone know how to preload a movie? Not in the standard sense, though: I want to load several movies dynamically but not let them appear until I attach them.

The reason for this is I’m making a sort of rpg game engine (“oh god, not another one”?), and I want to be able to let other people make a “chapter” without having to do anything in flash. There’ll be a parser for this “manuscript”, that will load backgrounds, dialogue and sprite positions.

One concern is I want to be able to load an entire chapter at the beginning at once, including their custom backgrounds (not sprites, as they’re my characters ;)), they only need to specify the filenames in the “manuscript”. Unfortunately, loadMovie instantly places a movieclip onto the stage so there’s the problem. I could hide them, I guess, but will that be good memory-wise? I’m expecting around 10 or more 150 kb images.
