# Looking for Pixel Artist for Isometric RPG

**URL:** <https://forum.kirupa.com/t/looking-for-pixel-artist-for-isometric-rpg/254809>\
**Category:** hiring\
**Created:** [March 15, 2008, 6:16pm UTC](https://forum.kirupa.com/t/looking-for-pixel-artist-for-isometric-rpg/254809 "2008-03-15T18:16:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Narf\_bro](https://avatars.discourse-cdn.com/v4/letter/n/3ab097/32.png) [@Narf\_bro](https://forum.kirupa.com/u/Narf_bro)\
**Post date:** [March 15, 2008, 6:16pm UTC](https://forum.kirupa.com/t/looking-for-pixel-artist-for-isometric-rpg/254809/1 "2008-03-15T18:16:03Z")

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Need up to 48 characters drawn in both south east and north east directions, with the following animations:  
[LIST]  
[_]Walk  
[_]Idle  
[_]Death  
[_]Attack  
[\*]Cast[/LIST]Approximately 15-25 frames per direction per character. If you are more of an “animator” it is possible we can get you 1 static frame for each character if that helps. Each character will already be concepted with concept art + verbal details so it’s just a matter of doing up the pixels.

I have graphical references that I can send once we make contact, but cannot post onto a public forum as the game is unannounced. Style is not anime nor photorealistic, and characters should fit comfortably onto a 78x40 tile size with no anti-aliased edges or alpha blending.

Looking for a price on a “per character” basis. We have a sizeable budget, so please only qualified applicants with a genuine passion for pixel art.

There are also a number of other graphics needed for the game that people may apply for, but the main priority is the character art. The other graphics required are:  
[LIST]  
[_]Casting effects (roughly 50)  
[_]Tilesets (4 with roughly 3 unique tiles + fringe tiles for blending between tile types)  
[_]Objects (12 per tileset)  
[_]Icons (roughly 220 different icons around 50 x 50)[/LIST]narf\_bro [@] hotmail [.] com for any serious inquiries.

Jesse
