# Loop sound

**URL:** <https://forum.kirupa.com/t/loop-sound/207934>\
**Category:** Uncategorized\
**Created:** [November 22, 2006, 10:44pm UTC](https://forum.kirupa.com/t/loop-sound/207934 "2006-11-22T22:44:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ParanoidAndroid](https://avatars.discourse-cdn.com/v4/letter/p/b19c9b/32.png) [@ParanoidAndroid](https://forum.kirupa.com/u/ParanoidAndroid)\
**Post date:** [November 22, 2006, 10:44pm UTC](https://forum.kirupa.com/t/loop-sound/207934/1 "2006-11-22T22:44:17Z")

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my problem is apparently very simple: i loaded a sound in the first frame of scene 1 (i have several scenes) using a beahviorof frame, load sound.i did this beacuse i need the sound to be controlled by a mute button, and when doing the behavior for the button it asks me a sound instance name (which only appears when you load a sound with this beahviour), otherwise i would justdrag a sound to the stage. the problem is that i need this sound to be playing continously, i mean a loop. but the sound starts fine, and stops when finishes.how can i make this sound a loop???  
of course, i know that i just to modify the sound properties in the property inspector, but i did this with the frame i put the behaviour in and nothing.  
any ideas???
