# Looping music

**URL:** <https://forum.kirupa.com/t/looping-music/189119>\
**Category:** Uncategorized\
**Created:** [May 13, 2006, 11:15pm UTC](https://forum.kirupa.com/t/looping-music/189119 "2006-05-13T23:15:09Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Jjp\_productions](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@Jjp\_productions](https://forum.kirupa.com/u/Jjp_productions)\
**Post date:** [May 13, 2006, 11:15pm UTC](https://forum.kirupa.com/t/looping-music/189119/1 "2006-05-13T23:15:09Z")

</div>

To make some music loop throughout my game I put a new layer that fills all the frames of the game and put a MC in it. In the MC it has a sound playing. It sounds great when it’s not in the game, but when it is in the game after it plays the mc it stops for a second and then plays it again. I’d just like it to work correctly. Any ideas?
