# Loot advice

**URL:** <https://forum.kirupa.com/t/loot-advice/227852>\
**Category:** Uncategorized\
**Created:** [June 3, 2007, 3:06am UTC](https://forum.kirupa.com/t/loot-advice/227852 "2007-06-03T03:06:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Warheart](https://avatars.discourse-cdn.com/v4/letter/w/5f9b8f/32.png) [@Warheart](https://forum.kirupa.com/u/Warheart)\
**Post date:** [June 3, 2007, 3:06am UTC](https://forum.kirupa.com/t/loot-advice/227852/1 "2007-06-03T03:06:28Z")

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Hello,

Just basically asking for some ideas/advice (preferably no code included (i like to teach myself as much as i can =) )) on how people have/plan to deal with loot and items in general in their games? So far i have a few items that get made via create empty movieclip and attach movieclip when you talk to a person just as testing. But im already running into problems referencing them, eg. you have to pick them up in a certain order for it to work.The way I’m wanting it so that theres quite a few different items to pick up, depending on what mobs your killing etc.

So yeh just any ideas on how other people have gone about doing this would be great. =D

-Grant.
