# Magnifying Glass effect on Cube material in Papervision?

**URL:** <https://forum.kirupa.com/t/magnifying-glass-effect-on-cube-material-in-papervision/315275>\
**Category:** flash\
**Created:** [October 21, 2010, 5:24pm UTC](https://forum.kirupa.com/t/magnifying-glass-effect-on-cube-material-in-papervision/315275 "2010-10-21T17:24:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![pajhonka](https://avatars.discourse-cdn.com/v4/letter/p/ac8455/32.png) [@pajhonka](https://forum.kirupa.com/u/pajhonka)\
**Post date:** [October 21, 2010, 5:24pm UTC](https://forum.kirupa.com/t/magnifying-glass-effect-on-cube-material-in-papervision/315275/1 "2010-10-21T17:24:31Z")

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Hi,  
I have a cube with a material on the front face. I’m trying to create a magnifying glass in 2D for the 3D cube. Can anyone offer a suggestion for how to achieve this? I was thinking I might try to find the UV under the mouse in an OBJECT\_OVER InteractiveScene3DEvent and somehow get the bitmap from the material, mask it, and move it around in relation to the mouse position- mimicking a magnifying effect. How to do that, I have no clue. 😛 Any ideas?
