# Making a mech blow stuff up(side view shooter disscusion

**URL:** <https://forum.kirupa.com/t/making-a-mech-blow-stuff-up-side-view-shooter-disscusion/207297>\
**Category:** Uncategorized\
**Created:** [November 16, 2006, 10:05am UTC](https://forum.kirupa.com/t/making-a-mech-blow-stuff-up-side-view-shooter-disscusion/207297 "2006-11-16T10:05:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![morgansaysthis](https://avatars.discourse-cdn.com/v4/letter/m/bcef8e/32.png) [@morgansaysthis](https://forum.kirupa.com/u/morgansaysthis)\
**Post date:** [November 16, 2006, 10:05am UTC](https://forum.kirupa.com/t/making-a-mech-blow-stuff-up-side-view-shooter-disscusion/207297/1 "2006-11-16T10:05:50Z")

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this thread is about side view shooters  
any one working on a side view shooter who needs help or wants to help me i want in here posting ideas, theres no good thread on the subject so lets get one going

—whats a good way to rotate towards the mouse and fire for a side view shooter  
+delay between reloading  
+bullets with varrying speed for diffrent guns  
—hit testing the ground and surondings  
+landing on platforms  
+hitting walls  
+jumping  
—hittesting the enemy and bullets and player for bullets  
+realistic animations for being hit and hittings omthing  
—bouncing grenades  
 —picking up items  
+inventorys  
—real and simulated physics  
+ive seen some pretty amazing looking fake physics i will share at some point in this thread  
!—!enemy ai ( THIS IS THE PART I NEED HELP WITH)

AND MOST IMPORTANTLY the best side view shooters youve played  
mine are thingthing arena 2 and wpn fire(destruction mode)

POST QUESTIONS COMMENTS IDEAS AND QUESTIONS IVE FORGOTEN tommorow i wil be posting my answers to these questions and i want to hear yours
