# Making AI for fighting sidescroller style, with a hint of 3d illusion

**URL:** https://forum.kirupa.com/t/making-ai-for-fighting-sidescroller-style-with-a-hint-of-3d-illusion/147213
**Category:** Uncategorized
**Created:** [May 8, 2005, 11:54am UTC](https://forum.kirupa.com/t/making-ai-for-fighting-sidescroller-style-with-a-hint-of-3d-illusion/147213 "2005-05-08T11:54:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![nathan99](https://avatars.discourse-cdn.com/v4/letter/n/96bed5/32.png) [@nathan99](https://forum.kirupa.com/u/nathan99)
#### Post date: [May 8, 2005, 11:54am UTC](https://forum.kirupa.com/t/making-ai-for-fighting-sidescroller-style-with-a-hint-of-3d-illusion/147213/1 "2005-05-08T11:54:45Z")

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i hav my main characters and then my enemies… wat i want is for my enemies to always be facing my player, and always moving toward the players\*\* X \*\*postion only.

FOR EG

| **PLAYER X** | **\<\<** --------- |ENEMY|

OR

|ENEMY| --------- **\>\>** | **PLAYER X** |

hav a look at the link, that enemy i want to move toward mi character wen they move, with good AI similar to the old-school fighter games…

[color=#003366][http://www.freewebs.com/nathan990/mmmm.zip](http://www.freewebs.com/nathan990/mmmm.zip)[/color]

[color=#003366]**you may have to right-click (save target as)**[/color]\<!-- / message --\>

Please let me know if you dont understand what i mean…
