# Making an intro screen

**URL:** https://forum.kirupa.com/t/making-an-intro-screen/234091
**Category:** programming
**Created:** [July 30, 2007, 2:31pm UTC](https://forum.kirupa.com/t/making-an-intro-screen/234091 "2007-07-30T14:31:57Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![mmorosky](https://avatars.discourse-cdn.com/v4/letter/m/2bfe46/32.png) [@mmorosky](https://forum.kirupa.com/u/mmorosky)
#### Post date: [July 30, 2007, 2:31pm UTC](https://forum.kirupa.com/t/making-an-intro-screen/234091/1 "2007-07-30T14:31:57Z")

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I’m facing a little bit of a dilemma. I’ve created a small game as a Document Class (in Flash CS3), but now I want to add an “Intro” screen to the game, and possibly a high-scores screen. To make this possible, it seems like I will need to create a new Document Class and then have that Document Class create separate instances of the actual game and the high-score screen. But my original game class will no longer work (as it is no longer the document class), because it constantly accesses the stage, and it seems like I can’t access the stage unless it is from a Document Class. I am getting plenty of errors.

Any suggestions?
