# Making flash games faster on MACs

**URL:** <https://forum.kirupa.com/t/making-flash-games-faster-on-macs/235881>\
**Category:** flash\
**Created:** [August 15, 2007, 3:05pm UTC](https://forum.kirupa.com/t/making-flash-games-faster-on-macs/235881 "2007-08-15T15:05:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jasonoda](https://avatars.discourse-cdn.com/v4/letter/j/db5fbb/32.png) [@jasonoda](https://forum.kirupa.com/u/jasonoda)\
**Post date:** [August 15, 2007, 3:05pm UTC](https://forum.kirupa.com/t/making-flash-games-faster-on-macs/235881/1 "2007-08-15T15:05:09Z")

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So pretty much everyone knows that flash games that are a bit more complicated run slower on Macs than PCs.

I’ve been making flash games on a PC for a while and recently while borrowing a mac I realized that by having a sound playing in “stream” mode in the background games actually play at an acceptable speed on a mac. In addition to this, the games actually run rather smooth and not all jerky. It’s like you can really trick the browser into working properly.

When I try this with a PC, doing this stream trick just makes the game seam really jerky and bad, but I can just use some code to determine the users platform and then run a streaming sound if the user is using a mac. right?

What I’m wondering is, does anybody know of any reasons why this could be a problem? It seems way too good to be true.

If there are no problems, this truly is a miracle. I’m just surprised I’ve never heard of it. I’ve actually only bought PCs all these years because of the slowness of the flash games I build on MACs. This could change everything.

PLEASE COMMENT!
