# Managing a game file to not lag

**URL:** <https://forum.kirupa.com/t/managing-a-game-file-to-not-lag/230239>\
**Category:** Uncategorized\
**Created:** [June 24, 2007, 12:53pm UTC](https://forum.kirupa.com/t/managing-a-game-file-to-not-lag/230239 "2007-06-24T12:53:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AgentTuna](https://avatars.discourse-cdn.com/v4/letter/a/a88e4f/32.png) [@AgentTuna](https://forum.kirupa.com/u/AgentTuna)\
**Post date:** [June 24, 2007, 12:53pm UTC](https://forum.kirupa.com/t/managing-a-game-file-to-not-lag/230239/1 "2007-06-24T12:53:56Z")

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> **[managing size](http://agenttuna.deviantart.com/art/managing-size-58302826)**
>
> okay, well the file size is only 2 mb.. and for some reason my game is extremely laggy.. im just guessing since i have like a million blocks going off is there any better way i could manage the siz...

  
(just download the fla)

im guessing my golden blocks are lagging my game down my game since there are like at least 100… so i dunno what would be the best way of managing that? since my game is a side scroller kinda thing, it’s kinda important… its all on my platform movie clip… double click a golden block, then double click again, and select the golden brick, and you should get the code…

my ladders don’t work yet 🙂 lol

and oh, what would be the best way for the camera to follow the main character…

hes set to be in the middle always, the left and right key’s affect my. \_root.bg.\_x, but what would be the best way to follow the main character

so whats the est way to amke my \_root.bg\_y follow my main character  
and my golden bricks seemt o be lagging my game… how could i manage that?
