# MCs sticking in place when moved on keyframes

**URL:** <https://forum.kirupa.com/t/mcs-sticking-in-place-when-moved-on-keyframes/283658>\
**Category:** flash\
**Created:** [March 9, 2009, 7:34pm UTC](https://forum.kirupa.com/t/mcs-sticking-in-place-when-moved-on-keyframes/283658 "2009-03-09T19:34:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![test1](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@test1](https://forum.kirupa.com/u/test1)\
**Post date:** [March 9, 2009, 7:34pm UTC](https://forum.kirupa.com/t/mcs-sticking-in-place-when-moved-on-keyframes/283658/1 "2009-03-09T19:34:59Z")

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I’m noticing a new problem that I think only just started popping up with CS4. Basically sometimes I’ll have a menu or something with different states on different keyframes. There is a series of icons (sprites) on there and they get moved around on the different keyframes. Now sometimes when I do this and I go to the next keyframe using actionscript, the MCs stay in the same position they were in the first keyframe no matter how I position them in the actual IDE. Anyone else seen this?

Also I’ve noticed that if I give each icon a different instance name on every keyframe this goes away, but it is really annoying because I’d like to use the same handler function across all the keyframes.
