# Migrate flash cs5 project to flash builder 4.6 - how?

**URL:** <https://forum.kirupa.com/t/migrate-flash-cs5-project-to-flash-builder-4-6-how/326781>\
**Category:** Uncategorized\
**Created:** [January 11, 2012, 11:15pm UTC](https://forum.kirupa.com/t/migrate-flash-cs5-project-to-flash-builder-4-6-how/326781 "2012-01-11T23:15:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![drpelz](https://avatars.discourse-cdn.com/v4/letter/d/c68b51/32.png) [@drpelz](https://forum.kirupa.com/u/drpelz)\
**Post date:** [January 11, 2012, 11:15pm UTC](https://forum.kirupa.com/t/migrate-flash-cs5-project-to-flash-builder-4-6-how/326781/1 "2012-01-11T23:15:18Z")

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Hi,

I would like to migrate my OOP-as3 flash-project to flash builder (or maybe textmate (Mac)??). Is there ANY detailed tutorial available that can explain me how to setup flash builder 4.6 (or older) so I can easily import all my classes and frameworks to this app?

Currently I’m stuck because - to be honest - I don’t get it. There are thousands of preferences and buttons and I have no idea what they mean.

How do you setup / import an additional game-framework (so all my classes can access them)? TIA!
