# Minimum rotation increment?

**URL:** <https://forum.kirupa.com/t/minimum-rotation-increment/294679>\
**Category:** flash\
**Created:** [August 18, 2009, 2:35pm UTC](https://forum.kirupa.com/t/minimum-rotation-increment/294679 "2009-08-18T14:35:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![satprof](https://avatars.discourse-cdn.com/v4/letter/s/9d8465/32.png) [@satprof](https://forum.kirupa.com/u/satprof)\
**Post date:** [August 18, 2009, 2:35pm UTC](https://forum.kirupa.com/t/minimum-rotation-increment/294679/1 "2009-08-18T14:35:02Z")

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Does anyone know if AS3 or FP9/10 enforces a minimum increment or resolution for the Sprite rotation property?

It seems to only allow rotations in multiples of 0.25 degrees.

For example:  
var lines:Array = new Array();  
for (i=0; i\<2000; i++){  
lines\* = new Shape();  
lines\*.graphics.lineStyle(.1, 0x000000);  
lines\*.graphics.moveTo(0,0);  
lines\*.graphics.lineTo(700,0);  
addChild(lines\*);  
lines\*.y = 100;  
lines\*.rotation = i\* .001;  
}

This draws the lines in groups at 0.25 degree spacing with gaps between them.

Any thoughts?

Thanks!
