# MORE Caching

**URL:** https://forum.kirupa.com/t/more-caching/38055
**Category:** flash
**Created:** [December 17, 2003, 7:41pm UTC](https://forum.kirupa.com/t/more-caching/38055 "2003-12-17T19:41:20Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![jobu](https://avatars.discourse-cdn.com/v4/letter/j/ea5d25/32.png) [@jobu](https://forum.kirupa.com/u/jobu)
#### Post date: [December 17, 2003, 7:41pm UTC](https://forum.kirupa.com/t/more-caching/38055/1 "2003-12-17T19:41:20Z")

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I must say… I’m having the same problems as some of the others…

I’d LIKE to be able to say:

this.createEmptyMovieClip(“scroll\_mc”,10);  
loadMovie(“scrollinmasked.swf?uniq=1”,scroll\_mc);

or…

this.createEmptyMovieClip(“scroll\_mc”,10);  
scroll\_mc.loadMovie(“scrollinmasked.swf?uniq=1”);

(I’m using the “uniq=1” here only as a test… this is the only copy of scrollinmasked.swf I’m loading right now.)

Some documentation says that you have to use “loadMovieNum” for this instead, thereby loading into a level rather than a clip, but I thought I’d seen other people doing something like what I’m trying to do.

Anyway, I’m guessing it has everything to do with how I create my target “scroll\_mc”. So, basically: how do I use this technique (of appending a unique ID to get around caching) when loading into a pre-existing movie?

Thanks very much.
