# MoueEvent Siblings

**URL:** <https://forum.kirupa.com/t/moueevent-siblings/245023>\
**Category:** flash\
**Created:** [November 25, 2007, 1:01pm UTC](https://forum.kirupa.com/t/moueevent-siblings/245023 "2007-11-25T13:01:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Felixz](https://avatars.discourse-cdn.com/v4/letter/f/ecb155/32.png) [@Felixz](https://forum.kirupa.com/u/Felixz)\
**Post date:** [November 25, 2007, 1:01pm UTC](https://forum.kirupa.com/t/moueevent-siblings/245023/1 "2007-11-25T13:01:37Z")

</div>

It’s a part of Adobe’s help

> When nested nodes are involved, mouse events target the deepest possible nested node that is visible in the display list. This node is called the _target node_. To have a target node’s ancestor receive notification of a mouse event, use EventDispatcher.addEventListener() on the ancestor node with the type parameter set to the specific mouse event you want to detect.  
> I there a way to catch an event on sibling, not ancestor?  
> (the situation when one DisplayObject covers another and both are on same DisplayList)  
> Or sth else:  
> Block a single event MouseEvent.CLICK or all except one

```auto
mouseEnabled=false;
allowedEvent=MouseEvent.MOUSE_MOVE; //functional example 

```
