# Mouse coords when scaled in player

**URL:** https://forum.kirupa.com/t/mouse-coords-when-scaled-in-player/296918
**Category:** Uncategorized
**Created:** [September 22, 2009, 6:41pm UTC](https://forum.kirupa.com/t/mouse-coords-when-scaled-in-player/296918 "2009-09-22T18:41:44Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![dmennenoh](https://avatars.discourse-cdn.com/v4/letter/d/9dc877/32.png) [@dmennenoh](https://forum.kirupa.com/u/dmennenoh)
#### Post date: [September 22, 2009, 6:41pm UTC](https://forum.kirupa.com/t/mouse-coords-when-scaled-in-player/296918/1 "2009-09-22T18:41:44Z")

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This just threw me for one and so it has me wondering. I have a screen saver, in an app, that monitors for a timeout like:

if (mouseX != lastMouseX || mouseY != lastMouseY) {  
…  
}

When viewed in Flash everything worked as expected. However, when viewed in the player, just by double-clicking the .swf, or through a projector .exe, the saver would never start… Took me a while to figure out that if I right-clicked and chose 100% it worked fine.

Something with the mouse coords when the movie is scaled, I assume, but it seems it should still work - scaled or not - no movement is no movement. Right?

Need to test more, but thought I’d ask here.
