# Mouse events... why are they so lame?

**URL:** <https://forum.kirupa.com/t/mouse-events-why-are-they-so-lame/225468>\
**Category:** Uncategorized\
**Created:** [May 12, 2007, 4:19am UTC](https://forum.kirupa.com/t/mouse-events-why-are-they-so-lame/225468 "2007-05-12T04:19:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![theonlycarmire](https://avatars.discourse-cdn.com/v4/letter/t/a183cd/32.png) [@theonlycarmire](https://forum.kirupa.com/u/theonlycarmire)\
**Post date:** [May 12, 2007, 4:19am UTC](https://forum.kirupa.com/t/mouse-events-why-are-they-so-lame/225468/1 "2007-05-12T04:19:08Z")

</div>

Is it just me, or does this new method of dealing with mouse events (release, press, etc…) plainly stupid? One gripe I have immediately is the loss of the mouse pointer. Instantly I noticed that using the following code:

```auto
function clickEvent(event:MouseEvent){
    trace("clicked");
    trace(event);
}
mc.addEventListener(MouseEvent.MOUSE_UP, clickEvent);

```

…had me mousing over my movieclip called “mc” and not showing the mouse pointy-hand like I saw and loved in as2.0…

Is there a way to keep that around, or has Adobe simply left out one of the program’s most user-friendly indication techniques?

-Josh
