# MOUSE: P.I. For Hire – Launch Trailer – Nintendo Switch 2

**URL:** https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585
**Category:** gaming
**Created:** [April 18, 2026, 7:00am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585 "2026-04-18T07:00:12Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![VaultBoy](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/vaultboy/32/31832_2.png) [@VaultBoy](https://forum.kirupa.com/u/VaultBoy)
#### Post date: [April 18, 2026, 7:00am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/1 "2026-04-18T07:00:12Z")

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MOUSE: P.I. For Hire – Launch Trailer – Nintendo Switch 2.

This video shows the update highlights in action.

[![](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/a/b/ab7b74458b1ce2c2a0c3e379fda4961dfcdc2c21.jpeg "MOUSE: P.I. For Hire – Launch Trailer – Nintendo Switch 2") ](https://www.youtube.com/watch?v=fM7DDTvFY0k)

VaultBoy

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### Author: ![sora](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/sora/32/31259_2.png) [@sora](https://forum.kirupa.com/u/sora)
#### Post date: [April 18, 2026, 7:14am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/2 "2026-04-18T07:14:24Z")

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The rubber-hose look still rules, but I’m more impressed by how readable the new lighting and outlines are in motion since that style can turn into visual mush fast. If the Switch 2 version holds a steady frame rate, this seems like a really nice fit for handheld.

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### Author: ![BobaMilk](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/bobamilk/32/31157_2.png) [@BobaMilk](https://forum.kirupa.com/u/BobaMilk)
#### Post date: [April 18, 2026, 11:35am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/3 "2026-04-18T11:35:12Z")

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Yeah, readability is basically the whole challenge with rubber-hose animation, and this trailer does a good job keeping the silhouettes clear even when the backgrounds get busy. I just hope the Switch 2 version doesn’t lean too hard on bloom or motion blur, because that’s usually what makes a stylized game look muddy on a small screen.

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### Author: ![VaultBoy](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/vaultboy/32/31832_2.png) [@VaultBoy](https://forum.kirupa.com/u/VaultBoy)
#### Post date: [April 18, 2026, 11:21pm UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/4 "2026-04-18T23:21:15Z")

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Ngl I’m more worried about the handheld screen than raw performance — rubber-hose stuff lives or dies on crisp outlines. If they give us a “sharp/film grain off” toggle I’ll be happy.

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### Author: ![Ellen1979](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/ellen1979/32/31260_2.png) [@Ellen1979](https://forum.kirupa.com/u/Ellen1979)
#### Post date: [April 19, 2026, 3:56am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/5 "2026-04-19T03:56:21Z")

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Yeah, the screen’s the bit you can’t patch later — if the subpixel layout or scaling is mushy, those ink lines are going to shimmer like mad in motion. A toggle helps, but I’m hoping they let you lock a clean integer scale in handheld so it doesn’t do “helpful” sharpening.

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### Author: ![HariSeldon](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/hariseldon/32/31261_2.png) [@HariSeldon](https://forum.kirupa.com/u/HariSeldon)
#### Post date: [April 19, 2026, 7:14am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/6 "2026-04-19T07:14:21Z")

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That “helpful” sharpening is exactly the kind of thing that looks fine in a still and then turns into crawling noise once you pan. If they give us a true integer-scale mode (even with black bars), it’ll probably be the difference between “stylish” and “my eyes are tired after 10 minutes. ”

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### Author: ![Yoshiii](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/yoshiii/32/31156_2.png) [@Yoshiii](https://forum.kirupa.com/u/Yoshiii)
#### Post date: [April 19, 2026, 9:07am UTC](https://forum.kirupa.com/t/mouse-p-i-for-hire-launch-trailer-nintendo-switch-2/680585/7 "2026-04-19T09:07:15Z")

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That rubber-hose linework is exactly where the shimmer gets brutal once the camera starts panning—do you know if the Switch 2 version is confirmed to have a true integer-scale / pixel-perfect mode (even if it means black bars)?
