# MouseEvent Problem

**URL:** <https://forum.kirupa.com/t/mouseevent-problem/257961>\
**Category:** flash\
**Created:** [April 18, 2008, 9:12pm UTC](https://forum.kirupa.com/t/mouseevent-problem/257961 "2008-04-18T21:12:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![endemoniada](https://avatars.discourse-cdn.com/v4/letter/e/dec6dc/32.png) [@endemoniada](https://forum.kirupa.com/u/endemoniada)\
**Post date:** [April 18, 2008, 9:12pm UTC](https://forum.kirupa.com/t/mouseevent-problem/257961/1 "2008-04-18T21:12:37Z")

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Hi guys,

I have a child Sprite called Table that’s smaller than the main window, and the Table has a child called Bat, like this:

Main  
-Table  
–Bat

Here is the problem: when I handle MOUSE\_MOVE in Table it will trigger when the mouse is over Bat, even though I have Bat.mouseEnabled=false. Also, if the Bat is outside of the Table it triggers it with mouse coordinates that are greater/less than the table itself, which makes no sense.

I’d like for the Bat to not trigger anything, but if it has to I need to know that it came from Bat when handling it.

What should I do ?
