# Movie Clips?

**URL:** <https://forum.kirupa.com/t/movie-clips/19697>\
**Category:** flash\
**Created:** [April 30, 2003, 5:26pm UTC](https://forum.kirupa.com/t/movie-clips/19697 "2003-04-30T17:26:55Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Gen](https://avatars.discourse-cdn.com/v4/letter/g/3da27b/32.png) [@Gen](https://forum.kirupa.com/u/Gen)\
**Post date:** [April 30, 2003, 5:26pm UTC](https://forum.kirupa.com/t/movie-clips/19697/1 "2003-04-30T17:26:55Z")

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Hey all, I made this hunting game where i have buffalos randomly moving around as movie clips. When ever you click on them you get points, what i would like to try n do now, but i am currently stumped, is to make them either dissappear or have another graphic take their place. Maybe a corpse or something. Any suggestions or places where i could find info would be a lot of help THANKS. :tb:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [April 30, 2003, 5:34pm UTC](https://forum.kirupa.com/t/movie-clips/19697/2 "2003-04-30T17:34:30Z")

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you can make a new frame in the buffalo movieclip and have a dead one there, labeling it “dead” or something like that. Then when you click on it, use

gotoAndStop(“dead”)

so it will show that frame

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 2, 2003, 5:48pm UTC](https://forum.kirupa.com/t/movie-clips/19697/3 "2003-05-02T17:48:22Z")

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that didn’t work =(

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 2, 2003, 8:10pm UTC](https://forum.kirupa.com/t/movie-clips/19697/4 "2003-05-02T20:10:33Z")

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Did you make the code :

onRelease(){  
//target the mc timeline  
this.gotoAndStop(“frame”);  
}

???

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 2, 2003, 11:39pm UTC](https://forum.kirupa.com/t/movie-clips/19697/5 "2003-05-02T23:39:18Z")

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I think you need to make a mc of the buffalo. Put that mc into a button and then you could just use the down frame to play the dead buffalo.

Atleast that is a way I think it could work,  
but getting a onRelease code sounds much better.

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 3, 2003, 1:05am UTC](https://forum.kirupa.com/t/movie-clips/19697/6 "2003-05-03T01:05:17Z")

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Yeah, if you were to use the “down” frame of a button, the button would just go back to it’s “up” state, unless you had actions on the button . . . .
