# Movieclip \_rotation causing off-center rotation

**URL:** <https://forum.kirupa.com/t/movieclip--rotation-causing-off-center-rotation/209107>\
**Category:** Uncategorized\
**Created:** [December 5, 2006, 11:15pm UTC](https://forum.kirupa.com/t/movieclip--rotation-causing-off-center-rotation/209107 "2006-12-05T23:15:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dalewb](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/dalewb/32/3029_2.png) [@dalewb](https://forum.kirupa.com/u/dalewb)\
**Post date:** [December 5, 2006, 11:15pm UTC](https://forum.kirupa.com/t/movieclip--rotation-causing-off-center-rotation/209107/1 "2006-12-05T23:15:13Z")

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How do you determine at what point a movieclip will rotate when rotated via actionscript’s \_rotation property? I thought it was through the pivot point (which you can adjust with the free transform tool). I have that sucker dead center and the movieclip still rotates just a bit off - well, by a bit I mean that by the time it hits 180 deg, its x and y are around 5 units off.

Here’s the code I am using:  
onClipEvent(load){  
this.roundCircleyButtonBtn.onPress = function() {  
\_root.navigationMC.dialmainMC.\_rotation = 40;  
}  
}
