# MovieClip vs MovieClipLoader Explaination Please

**URL:** <https://forum.kirupa.com/t/movieclip-vs-moviecliploader-explaination-please/286794>\
**Category:** flash\
**Created:** [April 21, 2009, 3:19am UTC](https://forum.kirupa.com/t/movieclip-vs-moviecliploader-explaination-please/286794 "2009-04-21T03:19:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Noahdecoco](https://avatars.discourse-cdn.com/v4/letter/n/5fc32e/32.png) [@Noahdecoco](https://forum.kirupa.com/u/Noahdecoco)\
**Post date:** [April 21, 2009, 3:19am UTC](https://forum.kirupa.com/t/movieclip-vs-moviecliploader-explaination-please/286794/1 "2009-04-21T03:19:07Z")

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Hi,

I didn’t expect to come across such a situation and I can’t imagine why it works this way. Lemme explain…

```auto
imgPic = imagesHolder.attachMovie("picHolder","picHolder_1",imagesHolder.getNextHighestDepth())
			mcLod.loadClip(imgArray[0],imgPic);
			imgPic.onEnterFrame = function(){
				this._x += 2;//moves the pic forward
			}

```

This code does not work… Because I’ve loaded an image into it using a MovieClipLoader… If I altered the code to be …

```auto
imgPic = imagesHolder.attachMovie("picHolder","picHolder_1",imagesHolder.getNextHighestDepth())
			imgPic.onEnterFrame = function(){
				this._x += 2;//moves the pic forward
			}

```

It works fine now! So wierd… I really need to be able to move the MovieClip with the Image loaded into it… What to do? Whats the way around this? Pleas help!!!
