# Multiplayer in Flash

**URL:** <https://forum.kirupa.com/t/multiplayer-in-flash/271096>\
**Category:** programming\
**Created:** [September 18, 2008, 10:24am UTC](https://forum.kirupa.com/t/multiplayer-in-flash/271096 "2008-09-18T10:24:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Aneurin\_Mark\_II](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/aneurin_mark_ii/32/1564_2.png) [@Aneurin\_Mark\_II](https://forum.kirupa.com/u/Aneurin_Mark_II)\
**Post date:** [September 18, 2008, 10:24am UTC](https://forum.kirupa.com/t/multiplayer-in-flash/271096/1 "2008-09-18T10:24:57Z")

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I have plans to develop a game (in AS3) in which four players play simultaneously against each other.

However, as it is a racing game, I need to consider lag, and whether Flash will even be able to do that.

Is live and up-to-date play with other players possible - or will I have to seriously reconsider my plans?

If it is, is the best way to do this client-side with a host (as I was going to implement parties and lobbies) - or is it considerably better to use a server?
