# Multiple Masks for 1 mc? (erasor)

**URL:** https://forum.kirupa.com/t/multiple-masks-for-1-mc-erasor/85244
**Category:** flash
**Created:** [April 3, 2005, 3:33am UTC](https://forum.kirupa.com/t/multiple-masks-for-1-mc-erasor/85244 "2005-04-03T03:33:09Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![r4NGe](https://avatars.discourse-cdn.com/v4/letter/r/ecae2f/32.png) [@r4NGe](https://forum.kirupa.com/u/r4NGe)
#### Post date: [April 3, 2005, 3:33am UTC](https://forum.kirupa.com/t/multiple-masks-for-1-mc-erasor/85244/1 "2005-04-03T03:33:09Z")

</div>

I have this problem that has been makin me crazy. I want to make an erasor for the drawing api basically. Since I wasn’t able to accomplish it, i looked everywhere!!! no luck ☹

So far I have been able to “erase” with shapes. For instance, I can drag a circle out and see the masked item underneath. The very next shape I drag out cancels the mask from the previous shape as if you can only have 1 mask per maskee. Also, I cant get a line drawing to become a mask.

//creating the shape  
\_level3.drawingPlane.createEmptyMovieClip(“layer”+_level3.layer+"_"+i, \_level3.layer);

// dynamically setting the mask \_level3.water.setMask(\_level3.drawingplane[“layer”+_level3.layer+"_"+i]);

If anyone out there needs any more code, an example, etc, let me know!  
thankyouthankyouthankyou
