# Multiple mc control with navigation bar

**URL:** <https://forum.kirupa.com/t/multiple-mc-control-with-navigation-bar/42826>\
**Category:** Uncategorized\
**Created:** [February 13, 2004, 8:05am UTC](https://forum.kirupa.com/t/multiple-mc-control-with-navigation-bar/42826 "2004-02-13T08:05:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![cybereaper](https://avatars.discourse-cdn.com/v4/letter/c/a587f6/32.png) [@cybereaper](https://forum.kirupa.com/u/cybereaper)\
**Post date:** [February 13, 2004, 8:05am UTC](https://forum.kirupa.com/t/multiple-mc-control-with-navigation-bar/42826/1 "2004-02-13T08:05:21Z")

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:red:  
I am trying to load multiple MCs on one screen. I am using a singular navigation bar to do this with. Each button press:  
on(release) {  
tellTarget ("\_root.mc.firstmovie"){  
gotoAndPlay(2);  
}  
}

Unless I add in an additional script to gotoAndPlay(1); //blank screen, each movie will appear on top of the next. I am using this method to try and stay working with embedded movies. Would I be better off to use an empty movie container to switch, and can I somehow still refer to a ‘hidden’ movie within an empty movie container so I do not have to reference an external swf?

If so, is this correct (for each button):  
on(release) {  
loadMovie([http://www.mysite.com/swf/test1.swf](http://www.mysite.com/swf/test1.swf), instanceNameofemptyclip);  
}  
How would I create that empty clip?
