# Multiple Tweened Objects?

**URL:** <https://forum.kirupa.com/t/multiple-tweened-objects/266605>\
**Category:** flash\
**Created:** [July 22, 2008, 4:53pm UTC](https://forum.kirupa.com/t/multiple-tweened-objects/266605 "2008-07-22T16:53:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![drawsprocket](https://avatars.discourse-cdn.com/v4/letter/d/c57346/32.png) [@drawsprocket](https://forum.kirupa.com/u/drawsprocket)\
**Post date:** [July 22, 2008, 4:53pm UTC](https://forum.kirupa.com/t/multiple-tweened-objects/266605/1 "2008-07-22T16:53:28Z")

</div>

The Objects exist and are on the stage. I am trying to tween multiple objects at once:

```auto

import fl.transitions.Tween;
import fl.transitions.easing.*;
var buttons:Array = new Array("resMov", "comMov", "govMov", "garMov", "meetMov");
for (var i:Number = 0; i < buttons.length; i++) { 
    var tweener:Tween = new Tween([buttons*], "y", Back.easeOut, 550, 447.4, 1, true);
}

```

Currently, it doesn’t do anything at all. If I remove [] from buttons\*, it says “cannot create property y on String.”

Is there a way to do this?
