# Multiple Tweens Triggered by a MC

**URL:** https://forum.kirupa.com/t/multiple-tweens-triggered-by-a-mc/189617
**Category:** flash
**Created:** [June 4, 2006, 6:17pm UTC](https://forum.kirupa.com/t/multiple-tweens-triggered-by-a-mc/189617 "2006-06-04T18:17:30Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![ollie1](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/ollie1/32/2180_2.png) [@ollie1](https://forum.kirupa.com/u/ollie1)
#### Post date: [June 4, 2006, 6:17pm UTC](https://forum.kirupa.com/t/multiple-tweens-triggered-by-a-mc/189617/1 "2006-06-04T18:17:30Z")

</div>

What I am wanting to do is move multiple MCs when a MC (acting as a button) is released, the following is the code that i have tried but it doesn’t want to work:

```auto

import mx.transitions.Tween;
import mx.transitions.easing.*;

this.mainpage_btn_mc.onRelease = function(){
	mainpage_btn_mc.gotoAndPlay("_release");
      new Tween(work_btn_mc, "_y", None.easeNone, 43.5, 100, 12, false);
      new Tween(artdesign_btn_mc, "_y", None.easeNone, 53.5, 100, 12, false);
}

```

What is the correct way of listing multiple tweens?

Thanks for the help 🙂

-ollie
