# Music Looping and Creative Commons

**URL:** https://forum.kirupa.com/t/music-looping-and-creative-commons/322642
**Category:** programming
**Created:** [May 28, 2011, 12:41am UTC](https://forum.kirupa.com/t/music-looping-and-creative-commons/322642 "2011-05-28T00:41:36Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Black\_Drazon](https://avatars.discourse-cdn.com/v4/letter/b/c77e96/32.png) [@Black\_Drazon](https://forum.kirupa.com/u/Black_Drazon)
#### Post date: [May 28, 2011, 12:41am UTC](https://forum.kirupa.com/t/music-looping-and-creative-commons/322642/1 "2011-05-28T00:41:36Z")

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If you know more about this than me, perhaps this will come off as a silly question, but I’m going to ask it anyways. It’s about the Creative Commons license.

Now, say I was working on a project with a song that looped poorly, perhaps because of an extended “build-up” section at the front or a fade-out at the end (or a period of outright silence, even). Those sort of sections make for a very poor loop in a game. If I were to program the game to skip past those sections when it looped, would that violate a Creative Commons - No Derivative license on the music? I’m figuring “yes” but best to ask. At this point this is entirely academic, as I’m not working with a song like that, but I’m curious.
