# \[mx\] - tile based games help

**URL:** https://forum.kirupa.com/t/mx-tile-based-games-help/133691
**Category:** Uncategorized
**Created:** [January 11, 2005, 3:45am UTC](https://forum.kirupa.com/t/mx-tile-based-games-help/133691 "2005-01-11T03:45:22Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![breadcrumbsyeah](https://avatars.discourse-cdn.com/v4/letter/b/bc8723/32.png) [@breadcrumbsyeah](https://forum.kirupa.com/u/breadcrumbsyeah)
#### Post date: [January 11, 2005, 3:45am UTC](https://forum.kirupa.com/t/mx-tile-based-games-help/133691/1 "2005-01-11T03:45:22Z")

</div>

hi,

i’m fiddling about with tile based games at the moment and am working from the super good tonypa tutorials. i’d like to change the source code a bit so that i can play about with placing items onto the tile grid dynamically but need some help! 🙂

[tile\_dev2.fla](http://www.afriendcalledben.com/tile_dev2.fla)

i’ve linked to the source file and would basically like some help to change a value in the map array so that it change the graphic displayed on the screen using a button or keypress maybe? i have a detectKey function working on the stage that is used to control the movement of the little birdy character i made. also maybe a function the change the character displayed on the screen (there are four of the little guys 🙂

thanks you guys are totally ace.
