# My Big Map

**URL:** <https://forum.kirupa.com/t/my-big-map/156947>\
**Category:** programming\
**Created:** [July 29, 2005, 1:04am UTC](https://forum.kirupa.com/t/my-big-map/156947 "2005-07-29T01:04:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![smack\_boom](https://avatars.discourse-cdn.com/v4/letter/s/919ad9/32.png) [@smack\_boom](https://forum.kirupa.com/u/smack_boom)\
**Post date:** [July 29, 2005, 1:04am UTC](https://forum.kirupa.com/t/my-big-map/156947/1 "2005-07-29T01:04:33Z")

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So I’m drawing a top view city, and it’s going to be bigger than the space flash provides for you to draw on. The map is in a MC and when i run out of room to draw I’m pretty sure if i drag the MC and keep drawing it would work. My game makes the map move so my guy stays in the center of the screen. Becuase it’s going to be a big drawing, I’m using a mask to show only what’s on the canvas. Does the mask help cut down on the lagg? If not, is there a better way to make a big map?

By the way my game isn’t tile based.

Thanks in advance. 🙂
