Ok, yeah it makes sense. Sorry, I was going by the example link and code in the beginning, I didn’t take notice the second code was different.
Does it make any difference if you change _y += (endY-_y)/speed; to this._y += (endY-this._y)/speed; I don’t see why it would, but sometimes “this” makes all the difference.
It is good that you got it working either way though.
PS: Haven’t slept much, and the posts last night were at like 3am…lol.
i don’t mind that they are not aligned (i think - i’m sure i’ll change my mind - typical desginer) … yes i want whatever is rolled over to be on top … i knew it was the depth thing … a drink and a quick smoke and on to the next challenge … this navigation will be the death of me …
don’t even ask what i want to do with it next … i’m a classic case of jumping in at the deep end huh?
*Originally posted by lostinbeta *
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Does it make any difference if you change _y += (endY-_y)/speed; to this._y += (endY-this._y)/speed; I don’t see why it would, but sometimes “this” makes all the difference.
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No. I just tried this but it took me back to square one. There must be a way, ideally I would like to have all this nested in a MC for ease of management etc. Any other ideas? Sound I perhaps no use .this … could that confuse things?