# Need help flash and maya renders

**URL:** <https://forum.kirupa.com/t/need-help-flash-and-maya-renders/114444>\
**Category:** Uncategorized\
**Created:** [June 28, 2004, 6:04pm UTC](https://forum.kirupa.com/t/need-help-flash-and-maya-renders/114444 "2004-06-28T18:04:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![grimdeath](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/grimdeath/32/7124_2.png) [@grimdeath](https://forum.kirupa.com/u/grimdeath)\
**Post date:** [June 28, 2004, 6:04pm UTC](https://forum.kirupa.com/t/need-help-flash-and-maya-renders/114444/1 "2004-06-28T18:04:17Z")

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Hey guys wassap, been a while. Anyways, im making a CD-ROM based presentation and it involves some 3d animations done in maya which i exported as a sequenced png and imported into flash but this thing is makign my pc so friggin slow and playback is horrible on slower machines.

So my main concern is how can i use the awesome 3d animations and not have the pc lag. I tried using director to export but on slower machiens all i get is a big red x and the flash projector runs choppy. I exported it as a avi and a mov imported to flash this seems to work best but i cant get a decent looking file it looks pixled, and not as smooth as the png imported files in flash. any suggestions???

Im using combustion to export the sequenced tiffs as a avi, so if anyone knows how to export a avi or a mpg with a transparent background if thats even possible (which i doubt) so i can use it in flash with some other imagery i will be using.

Any help is appreciated this is my first maya flash project since i wanna make it real nice cause swift3ds renders look childish, again any help will be greatly appreciated.

Thanks guys and gals 😉
