# Need help with importing SWF files

**URL:** <https://forum.kirupa.com/t/need-help-with-importing-swf-files/127673>\
**Category:** Uncategorized\
**Created:** [November 5, 2004, 1:39am UTC](https://forum.kirupa.com/t/need-help-with-importing-swf-files/127673 "2004-11-05T01:39:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![statikcat](https://avatars.discourse-cdn.com/v4/letter/s/85f322/32.png) [@statikcat](https://forum.kirupa.com/u/statikcat)\
**Post date:** [November 5, 2004, 1:39am UTC](https://forum.kirupa.com/t/need-help-with-importing-swf-files/127673/1 "2004-11-05T01:39:19Z")

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Before I start I am going to refer to this tutorial on this site: [http://www.kirupa.com/developer/mx/full\_site.htm](http://www.kirupa.com/developer/mx/full_site.htm)

Ok so my flash site is all pieced apart in swf files as this tutorial says it should be. So I am working in my main FLA project to work everything together. When I go to import my menu swf file into my library it brings in a bunch of gif/bitmaps from the swf (as well as the swf). i take the movie file into a layer and when i play it the mouse overs wont click/change images and it loops even though my swf file has a stop action which works before i import it into this new project. i understand the concept of the tutorial quite well but i do not understand why the authors fla files have movie clips without all the extra image files in the library. how can i import a swf file and have it act just like it does before i import it? the tutorial is great but it does not explain how the author got the movie clips into the project without creating a bunch of gif/bitmaps and/or the swf plays how it should. any light that could be shed on this situation would be great because my site is almost done! (frustrating!). Thanks
