# Need to confirm

**URL:** https://forum.kirupa.com/t/need-to-confirm/11983
**Category:** Uncategorized
**Created:** [January 24, 2003, 10:09pm UTC](https://forum.kirupa.com/t/need-to-confirm/11983 "2003-01-24T22:09:56Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![ksmith](https://avatars.discourse-cdn.com/v4/letter/k/77aa72/32.png) [@ksmith](https://forum.kirupa.com/u/ksmith)
#### Post date: [January 24, 2003, 10:09pm UTC](https://forum.kirupa.com/t/need-to-confirm/11983/1 "2003-01-24T22:09:56Z")

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TO WHOM IT MAY CONCERN:

// ATTACHING A ARBITRARY MOVIE  
// TO A BLANK MOVIE  
on (press) {  
blank1.attachMovie( mc,mcname);  
}  
on (release) {  
tellTarget (“blank1”) {  
blank1.gotoAndPlay(1);  
}  
“mc” is my desire movie clip  
“mcname” is the special name to the movieclip

Please note: blank1 is the special name

“blank” is the movieclip

---

<div class="post-metadata">

### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [January 24, 2003, 10:26pm UTC](https://forum.kirupa.com/t/need-to-confirm/11983/2 "2003-01-24T22:26:25Z")

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dude,

not special name, instance name.

check the propertie panel on flash, once you click in a button or a movie clip, the properties of that object will apear. there is a instace name box that you should choose.

---

<div class="post-metadata">

### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [January 24, 2003, 10:43pm UTC](https://forum.kirupa.com/t/need-to-confirm/11983/3 "2003-01-24T22:43:31Z")

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```auto
on (release) {
blank1.attachMovie("mc");
}

```

YOu have to right click on your movie clip you want attached in the library and go into its linkage properties. Click the checkbox that says “Export For Actionscript”, then in the name field, give it the name “mc” (no quotes).

As long as you don’t have a stop action on Frame 1 of that movie clip it will play, so no need for a gotoAndPlay(1) action.
