# New to class workflow, how do you manage files?

**URL:** <https://forum.kirupa.com/t/new-to-class-workflow-how-do-you-manage-files/273037>\
**Category:** Uncategorized\
**Created:** [October 10, 2008, 1:35pm UTC](https://forum.kirupa.com/t/new-to-class-workflow-how-do-you-manage-files/273037 "2008-10-10T13:35:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![natronp](https://avatars.discourse-cdn.com/v4/letter/n/87869e/32.png) [@natronp](https://forum.kirupa.com/u/natronp)\
**Post date:** [October 10, 2008, 1:35pm UTC](https://forum.kirupa.com/t/new-to-class-workflow-how-do-you-manage-files/273037/1 "2008-10-10T13:35:41Z")

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I’m relatively new to AS3 and a class-based workflow.

What’s the best way to handle .as files as relates to the document class?

i.e.- if i have:

1. reusable preload code
2. code to handle papervision 3d stuff
3. code to handle site functions involving movieclip placement, etc.
4. form validation/user data code
5. navigation code
6. full screen, reposition clips code

and i would like to separate those as much as possible, what is best practice? To put items 1 - 6 in their own .as files and do includes in my document class? Items 1-7 will relate to clips/display objects that will exist in my main .fla (i’ll only have one .swf file if i can help it).

Or, is there a better way to utilize / manage external code that my noobness prevents me from grasping?

thanks for input people!
