# No numbers above 037?

**URL:** <https://forum.kirupa.com/t/no-numbers-above-037/320488>\
**Category:** flash\
**Created:** [March 24, 2011, 6:59pm UTC](https://forum.kirupa.com/t/no-numbers-above-037/320488 "2011-03-24T18:59:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![John4213](https://avatars.discourse-cdn.com/v4/letter/j/8edcca/32.png) [@John4213](https://forum.kirupa.com/u/John4213)\
**Post date:** [March 24, 2011, 6:59pm UTC](https://forum.kirupa.com/t/no-numbers-above-037/320488/1 "2011-03-24T18:59:57Z")

</div>

Hey, I’m making a tile game and I based each tile’s name in the format 001, 002, 011, and so on. When I came to making the 38th tile, I realised that actionscript wouldn’t allow it, which is really confusing.

Is there a way around this? And it needs the 0 in front for when I get into the hundreds, because I was going to allow map sharing.

By the way, if you have no idea what I’m talking about, paste this onto a blank keyframe (on the actionscript panel) then test it:

lol = 038;

It will display the error message as:

\*\*[SIZE=1] **Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Syntax error.  
lol = 038;

Total ActionScript Errors: 1 Reported Errors: 1[/SIZE]\*\*

But strangely lol = 037; works fine.
