# Novice drowning in the deep end

**URL:** <https://forum.kirupa.com/t/novice-drowning-in-the-deep-end/244524>\
**Category:** flash\
**Created:** [November 19, 2007, 11:04am UTC](https://forum.kirupa.com/t/novice-drowning-in-the-deep-end/244524 "2007-11-19T11:04:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ragidy\_man](https://avatars.discourse-cdn.com/v4/letter/r/ccd318/32.png) [@ragidy\_man](https://forum.kirupa.com/u/ragidy_man)\
**Post date:** [November 19, 2007, 11:04am UTC](https://forum.kirupa.com/t/novice-drowning-in-the-deep-end/244524/1 "2007-11-19T11:04:51Z")

</div>

OK, so i began sifting through the tutorials on the site and found the one on faces and depths in the 3D section [http://www.kirupa.com/developer/actionscript/faces\_depths.htm](http://www.kirupa.com/forum/../developer/actionscript/faces_depths.htm)

From my understanding the actionscript creates the cube inside a movie clip, is there a way to turn each face of the cube in to a link/button to the next scene? if so how would it be done?

When i rename face0, face1,face2 etc the cube messes up, is it not possible to change

```auto
    cubeAxisRotations.y = cubeAxisRotations.y - this._xmouse / 2800;
    cubeAxisRotations.x = cubeAxisRotations.x + this._ymouse / 2800;
    var pts2D = Transform3DPointsTo2DPoints(pointsArray, cubeAxisRotations);
    this.face0.draw(pts2D[0], pts2D[3], pts2D[2], pts2D[1]);
    this.face1.draw(pts2D[4], pts2D[5], pts2D[6], pts2D[7]);
    this.face2.draw(pts2D[0], pts2D[4], pts2D[7], pts2D[3]);
    this.face3.draw(pts2D[3], pts2D[7], pts2D[6], pts2D[2]);
    this.face4.draw(pts2D[2], pts2D[6], pts2D[5], pts2D[1]);
    this.face5.draw(pts2D[1], pts2D[5], pts2D[4], pts2D[0]);

```
