# Object vr (360 degree rotation using images)

**URL:** <https://forum.kirupa.com/t/object-vr-360-degree-rotation-using-images/271298>\
**Category:** Uncategorized\
**Created:** [September 21, 2008, 1:35am UTC](https://forum.kirupa.com/t/object-vr-360-degree-rotation-using-images/271298 "2008-09-21T01:35:05Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![c4l3b](https://avatars.discourse-cdn.com/v4/letter/c/779978/32.png) [@c4l3b](https://forum.kirupa.com/u/c4l3b)\
**Post date:** [September 21, 2008, 1:35am UTC](https://forum.kirupa.com/t/object-vr-360-degree-rotation-using-images/271298/1 "2008-09-21T01:35:05Z")

</div>

A few years ago, I found a great tutorial on how to do these: [http://www.vw.com/jetta/360view/en/us/](http://www.vw.com/jetta/360view/en/us/)

I just need to be able to load 36 images to different frames and control the play head by dragging the mouse. Its a bit beyond me. I’ve found a couple tutorials, but they all use embedded .mov files. I want to just use .jpg.  
Any ideas? the good tutorial I found a few years ago seems to have vanished, it had a camera that you were looking at, I think it was on flashkit.

Thanks for the help
