# Objects in sleep mode

**URL:** <https://forum.kirupa.com/t/objects-in-sleep-mode/316414>\
**Category:** Uncategorized\
**Created:** [November 20, 2010, 6:53pm UTC](https://forum.kirupa.com/t/objects-in-sleep-mode/316414 "2010-11-20T18:53:28Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![tbo](https://avatars.discourse-cdn.com/v4/letter/t/7feea3/32.png) [@tbo](https://forum.kirupa.com/u/tbo)\
**Post date:** [November 20, 2010, 6:53pm UTC](https://forum.kirupa.com/t/objects-in-sleep-mode/316414/1 "2010-11-20T18:53:28Z")

</div>

```auto
        
        var len:uint = characterArray.length;
        for (var i:uint=0; i<len; i++)
        {
            characterArray*.moveCharacter();
        }

```

This is how i generally run all my objects

lets say some of those characters are in a “sleep mode”. Would you just run threw the whole array anyway and let the character decide that he is asleep? that’s why i’ve been doing.
