# OBO\_FX class

**URL:** <https://forum.kirupa.com/t/obo-fx-class/202847>\
**Category:** open source\
**Created:** [October 5, 2006, 8:55am UTC](https://forum.kirupa.com/t/obo-fx-class/202847 "2006-10-05T08:55:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![devonair](https://avatars.discourse-cdn.com/v4/letter/d/3be4f8/32.png) [@devonair](https://forum.kirupa.com/u/devonair)\
**Post date:** [October 5, 2006, 8:55am UTC](https://forum.kirupa.com/t/obo-fx-class/202847/1 "2006-10-05T08:55:15Z")

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Sort of an ongoing class I’m working on that gathers a bunch of snippets of script I had lying around into some nice static methods that do various effects…

full class and some examples [here](http://www.onebyonedesign.com/flash/obo_fx/), if anyone’s interested…
